News: QELServ based combat mini-game (Lands Of War) 0.0.2 in testing NOW!
 
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1  General Discussion / Questions / Re: Making Map question on: 2010-02-01 12:49 (Mon)
http://qelmapcentre.quadronyx.org/forums/

atm, it's not up but I was talking with krayon last night and he said he'll be getting it up soon. we've had a few people interested in making maps so the sooner they can test their maps out the better ^^
2  General Discussion / General Topics / Re: New login background on: 2010-01-31 15:36 (Sun)
adding .bmp on the end of a file doesn't change it to a bmp on my windows lol. It doesn't support login_back when it's a jpg file though, just comes up with a blank background.
3  General Discussion / Suggestions / Re: SPEEED amulet on: 2010-01-30 10:10 (Sat)
I doubt the SPEEED amulet will be in LoW or TE, I'm pretty sure it was to make getting to a-b faster for testing.
4  Development / Design / Feedback / Re: Opinion on: 2010-01-28 15:07 (Thu)
Yeah. We've had a few players complain about the re-attack after sand bombing', then re-attacking recently. Two players whined about it then they went and done it to 3 other players.

Krayon plans to have a really nice collision system, but thus far he's still working on it. We're also working on another way of healing.

As for the stor bug, it's low priority but we'll get around to it sometime.

Thanks for the input Pablo.
5  General Discussion / Suggestions / Re: my ideas on: 2010-01-28 11:37 (Thu)
yeah, we took down a cyclops with 5 100 a/d'ers. as korrode said, at 80 a/d cyclops should be extremely hard.

the potions being same cooldown is how it's supposed to be, they are for different levels. 40hp for level 0-30 etc.
6  Development / Design / Feedback / Re: Question on: 2010-01-28 07:06 (Thu)
Unix is great for some things.. as soon as they start releasing games with Linux support (not just apple/windows) I'll be making the switch Tongue
7  Development / Design / Feedback / Re: Question on: 2010-01-27 08:24 (Wed)
You didn't get it from QEL.
8  General Discussion / Suggestions / Re: My Suggestions and comments on: 2010-01-26 08:58 (Tue)
uh... i've trained them just fine at 80s a/d... i think more than anything you're having trouble with the attribute system. tell me, what were your attributes when you attempted to train them?
9  General Discussion / Suggestions / Re: My Suggestions and comments on: 2010-01-25 23:42 (Mon)
Yeah, these extreme builds won't be used in LoW though.. but it's hard to test when everyone goes extreme builds to counter another.
10  General Discussion / Suggestions / Re: My Suggestions and comments on: 2010-01-25 14:32 (Mon)
He believes he needs another healing spell along with the healing potions so he can kill people with similar a/d 2v1-3v1 etc.
11  Development / Design / Feedback / Re: sapmming myself on: 2010-01-21 11:11 (Thu)
The futuristic satellite is a message you get while trying to initiate combat with another player when not in a PK zone(bug: https://bugs.quadronyx.org/index.php?do=details&task_id=20&project=1). What happens when you get spammed by it is that you're trying to initiate combat whilst in the PK area and the opponent walks out while the server is still pending combat. a solution to this is to use a sand bomb, or get the opponent to come back into the arena. (protip: don't #disconnect, because you'll die. whenever you're in combat and you disconnect you'll die instantly, so even though your not fighting the server still sees it as you fighting)

a solution to your second problem would be to press the HOME key once, theirs nothing to stop that message, as it's working as intended. you get it spammed because you migt of had your mini-map open, which while you click around it's still similar to that of the auto-walk feature.

as for the first problem, if I'm getting the wrong idea about what you're talking about.. I don't understand why you would get a combat related message for clicking sand bombs or other items.
12  General Discussion / General Topics / Re: First trice killed in trice cave :D on: 2010-01-18 11:49 (Mon)
So, what do you think about pre-pre-pre-pre-pre Alpha QEL serv?
13  General Discussion / Questions / Re: username mishaps on: 2010-01-17 15:57 (Sun)
What's your current in-game name? I could ask Krayon or Korrode to change your forum name to be the same as your in-game name.
14  General Discussion / General Topics / Re: Hi lol on: 2010-01-16 22:25 (Sat)
atm we're in the process of figuring out spawn points for the mobs, once that's done we're one step closer to spawning the mobs.
15  General Discussion / General Topics / Re: Hi lol on: 2010-01-15 20:51 (Fri)
Welcome Smiley

OT: whenever I have the EL client open it changes the gamma of everything I'm using. (i.e. Makes my screen darker/lighter by adjusting it in the client)
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