Hello berni :> I'll be providing you with some answers this afternoon.
1. atm, when you resync you try to flee once, you shouldn't try to flee more then once. I don't know why it does it, it'll be fixed sooner or later though.
2. That could be because the server is currently running in australia, to be more precise from Korr & Fallens house. Unless you were hitting a faulty router or so on your way to connecting to the server. You could of been loosing some packets or so.
3. atm, yes it is. You need to step on the bag (Or press Home button once mob is dead). I don't think it has been, or even if it's going to be implemented yet.
4. The cooldowns were put on the potions to stop the fights from being endless, the mobs in QEL (not the training ones) you will need to have different builds. Say one gets a tank like build while the other gets a DPS build. You won't be able to effectively solo any boss.
5. Currently the path you were trying to take was taken, if you clicked to the side of that person you'd move and you could then engage the mob. That is a known bug.
6. At this time we are only able to test the combat system, as mixing skills have not been implemented. The mixing window DOES work though. (It's a work in progress, as what you were testing for was for the "combat mini game")
7. Dropping stuff is planned, although It won't be anything devastating. Korrode intends to have a system where you won't care too much if you die and if you PK someone and the drop will be decent enough to be worth it. I'll be able to tell you more once I remember what he told me about it XD
8. I didn't help so much with it on skype myself, was very much into the game at that time
but yes, they are a great help and Ekzman having trouble with vista the day before made it easier for them to assist you. (Took us 3 hours to realize he had servers.lst instead of server.lst ... lol :<)
-kav