This is just a
SHORT suggestion of mine.
Gods; each one seperated by their past or mind set/personality. <See Storyline By Endor Vaeros, Its not that bad tbh.>
Each God, like EL, can be given a set skill to be the God of.
But instead of picking the God when you're half way through the game/just getting the hang of it, you have the choice to pay hommage to a God from the BEGINNING.
This will surely give you a headstart on which way you want to go (Resource Hoader/Fighter/Mage, etc etc.)
Your god all decides on your "STATUS" in the Economy Hierachy. Each Place in the hiearchy is given its own bonus'/deductions such as Evil could be 30% chance for a NPC to to sell to you but, you get +2 Armor Bonus PER Defensive item equiped.
This is up to you to decide what pro's/cons are given to each selected place in the hierachy.
Each Part in the economy is set to certain god(s).
(This is just an idea i just put random gods into random places this can be finalized depeneding on how "Good" or "evil" you think the god is.)
- Lawful - Ocenyia
- Good - Etos
- Neutral <No God>
- Bad - Amtus
- Evil - Zain
Then the respected god gives you partnered bonus' or whatever is planned.
But If you choose the god from the START, you maybe start at rank 0 (instead of current rank -2) so you do
NOT loose any exp.
Thanks For reading
~KiiD~