News: QELServ based combat mini-game (Lands Of War) 0.0.2 in testing NOW!
 
Welcome, Guest. Please login or register.
+  QELServ Forum
|-+  General Discussion
| |-+  Official Announcements
| | |-+  Test Server Updates
0 Members and 2 Guests are viewing this topic. « previous next »
Pages: [1] Go Down Print
Author Topic: Test Server Updates  (Read 4123 times)
Korrode
Administrator
Timely
*
Offline Offline

Posts: 142



View Profile
« on: 2010-01-26 22:21 (Tue) »

This thread contains pertinent information about changes to the server.
Logged


"Often, the most striking and innovative solutions come from realising that your concept of the problem was wrong." - Eric S. Raymond
Korrode
Administrator
Timely
*
Offline Offline

Posts: 142



View Profile
« Reply #1 on: 2010-01-26 22:27 (Tue) »

Combat system changes in the last couple of days:
  • Creature gc drops significantly increased across the board.
  • Many rare drops added to creatures. (By rare, i don't mean 'expensive', i mean things that drop rarely.)
  • Critical-damage now only bypasses half the armor bonus, not all of it. (Creature stats modified to re-balance. PvP needs testing.)
« Last Edit: 2010-01-27 00:46 (Wed) by Korrode » Logged


"Often, the most striking and innovative solutions come from realising that your concept of the problem was wrong." - Eric S. Raymond
Pages: [1] Go Up Print 
« previous next »
Jump to:  


Login with username, password and session length

Powered by MySQL Powered by PHP Powered by SMF 1.1.14 | SMF © 2006-2011, Simple Machines LLC Valid XHTML 1.0! Valid CSS!
Free SMF 1.1.5 Forum Theme by Tamuril. © 2008.