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Author Topic: kwayver3 (3rd map - imps, gobs)  (Read 5260 times)
LightLan
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« on: 2008-11-08 20:12 (Sat) »

there are a lot of paths which are just 1 tile wide, so you can easily get stuck if 2 players(or 2 goblins which are way to strong for you Tongue) block you in.

I suggest making paths at least 2, preferably 3 or more tiles wide Smiley

EDIT BY KRAYON: Changed subject to use map name
« Last Edit: 2008-11-08 23:53 (Sat) by krayon » Logged
krayon
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« Reply #1 on: 2008-11-08 23:53 (Sat) »

Indeed pathways are an issue and something that all map makers should be aware of.  Hopefully this will be fixed soon.
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kwayver
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« Reply #2 on: 2008-11-11 09:59 (Tue) »

thanks for giving me the heads up guys, all current paths will be widened and future ones will not suffer the same fate.
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krayon
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« Reply #3 on: 2008-12-19 00:15 (Fri) »

Stool @ 30,32 should be stand-onable Tongue

Also, map should have it's dungeon flag set as atm it has sky.  Also it probably needs some lights around, as specially when it's dungeon.

Regarding the path widening... @ approx 63,37, the "stairs" will need to be widened to make it workable (as well as the entrance).
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