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RipBigMan
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« on: 2009-01-20 01:53 (Tue) »

have you ever harvested ores for hours on end for stones how about making the percent just a nudge higher chance of getting stones other than rost just a suggestion
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SenZon
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« Reply #1 on: 2009-01-20 07:22 (Tue) »

first we must know if we will have stones Wink
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RipBigMan
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« Reply #2 on: 2009-01-20 07:24 (Tue) »

o yea well i figured they would be if not then just delete this one
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kavvie
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« Reply #3 on: 2009-01-21 07:32 (Wed) »

Harvesting won't be a must for fighter's anymore. iirc they will be able to make enough gc's from what they train to make a living ^^. (<3 for this epic concept) Tongue
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RipBigMan
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« Reply #4 on: 2009-01-21 08:07 (Wed) »

yes the fighters wouldnt have to worrie about this but i am a mega havester and alcher lol
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krayon
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« Reply #5 on: 2009-01-21 11:27 (Wed) »

have you ever harvested ores for hours on end for stones how about making the percent just a nudge higher chance of getting stones other than rost just a suggestion
The idea of harvesting events is still undecided.  I realise it's probably a good thing for finding cool rare items and what not though.  Regarding negative ones, they probably won't exist.  IMHO they mainly exist to stop AFK harvesting.  I personally can't see why one would want to do that though Undecided

Regardless, finding cool stuffs should probably not stop you from harvesting... it should just give you the item and continue.  Negative (if implemented) can't work the same way of course as otherwise someone AFK harvesting could end up dying Tongue
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RipBigMan
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« Reply #6 on: 2009-01-22 12:14 (Thu) »

yea i dont like neg perks and also what about lowering havest time by a little bit i think would be cool 2
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kavvie
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« Reply #7 on: 2009-01-22 14:25 (Thu) »

I made my first island today, still getting a hang of the map editor.. maybe when i get more time ill produce a small map for you ^^. as it is more of a small hobby, rather then priority for me at this time.
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