QELServ Forum

General Discussion => Suggestions => Topic started by: MrGray on 2008-11-08 00:57 (Sat)



Title: about party item distribution system
Post by: MrGray on 2008-11-08 00:57 (Sat)
Krayon told about party system and shared loots it led into me an idea.

  In a party sharing loots can be good in a system I'm about to tell of. :Pi.e.:There is a party with 5 players in it,killed a dragon that dropped 565 GCs and a sword(example).When one of members walk on bag and click GCs the 113 GCs will be put in inventory of everyone in the party automaticly and when the sword is clicked it will go to player #1 in party.Next drop except GCs will go to player #2 then #3 so goes on.Or items may go to the trustable leader to be divided later or just randomly give to a player but with a system avoiding one player getting 2 item before any other player gets even one.


Title: Re: about party item distribution system
Post by: Zaer on 2008-11-09 00:08 (Sun)
/roll


Title: Re: about party item distribution system
Post by: KiDCrusheR on 2008-12-05 06:11 (Fri)
QELServ is turning into WoW MKII :P

still good ideas - i prefer the graphics and style of EL to WoW any day


Title: Re: about party item distribution system
Post by: Korrode on 2008-12-05 07:16 (Fri)
QELServ is turning into WoW MKII :P
Oh i don't think that'll be the case ;) ...don't expect every single suggestion posted to be implemented :P

It'll never be possible to please everyone and there'll always be some things that just wont be feasible.


Title: Re: about party item distribution system
Post by: KiDCrusheR on 2008-12-06 19:37 (Sat)
Im sure that not all of them would be implemented ;) Maybe because you dont have the experience, or it'll be crap :P