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Author Topic: about party item distribution system  (Read 5554 times)
MrGray
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« on: 2008-11-08 00:57 (Sat) »

Krayon told about party system and shared loots it led into me an idea.

  In a party sharing loots can be good in a system I'm about to tell of. :Pi.e.:There is a party with 5 players in it,killed a dragon that dropped 565 GCs and a sword(example).When one of members walk on bag and click GCs the 113 GCs will be put in inventory of everyone in the party automaticly and when the sword is clicked it will go to player #1 in party.Next drop except GCs will go to player #2 then #3 so goes on.Or items may go to the trustable leader to be divided later or just randomly give to a player but with a system avoiding one player getting 2 item before any other player gets even one.
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Zaer
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« Reply #1 on: 2008-11-09 00:08 (Sun) »

/roll
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KiDCrusheR
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« Reply #2 on: 2008-12-05 06:11 (Fri) »

QELServ is turning into WoW MKII Tongue

still good ideas - i prefer the graphics and style of EL to WoW any day
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Korrode
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« Reply #3 on: 2008-12-05 07:16 (Fri) »

QELServ is turning into WoW MKII Tongue
Oh i don't think that'll be the case Wink ...don't expect every single suggestion posted to be implemented Tongue

It'll never be possible to please everyone and there'll always be some things that just wont be feasible.
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KiDCrusheR
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« Reply #4 on: 2008-12-06 19:37 (Sat) »

Im sure that not all of them would be implemented Wink Maybe because you dont have the experience, or it'll be crap Tongue
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