Attributes
QELServ attributes still use a "2 pickpoints on a basic attribute increases 3 cross attributes by 1" system, like Eternal Lands, but the cross attributes that will be modified by basic attributes, and their effect, are different.
REMEMBER: The CROSS-ATTRIBUTES part of the Attributes window in the EL client will NOT show your actual cross-attributes, what it shows will be INCORRECT. You can use the #xattr command to see your actual cross-attribtues
Cross Attributes
The Cross-Attributes have the following effects:
- Might
- Increases carry capacity (by 20)
- Matter
- Increases health (by 20)
- Toughness
- Reduces damage taken from non-magical attacks
- Charm
- Increases the strength of summons
- Slightly Increases the chance to score Lucky-Hit
- Reaction
- Increases ability to dodge non-magical attacks
- Perception
- Increases the amount of damage your melee and ranging attacks deal
- Rationality
- Increases received experience
- Increases the potency of magic spells
- Slightly Increases the chance to score Critical-Damage
- Dexterity
- Increases ability to score melee and ranging hits
- Ethereality
- Increases Mana
Additional effects for Mage and Summoner combat orientations will be added soon
Basic Attributes
Each Attribute modifies 3 Cross-Attributes. For every 2 pickpoints spent on an Attirbute, each of the 3 affected Cross-Attributes increases by 1
- <attribute>
- <affected cross-attribute>
- <affected cross-attribute>
- <affected cross-attribute>
- Physique
- Might (carry capacity)
- Charm (slightly increase lucky-hit chance)
- Perception (damage dealt)
- Coordination
- Charm (slightly increase lucky-hit chance)
- Reaction (dodging)
- Ethereality
- Reasoning
- Toughness (damage absorbed)
- Rationality (slightly increase critical-damage chance)
- Dexterity (hitting)
- Will
- Matter (health)
- Dexterity (hitting)
- Might (carry capacity)
- Instinct
- Reaction (dodging)
- Perception (damage dealt)
- Rationality (slightly increase critical-damage chance)
- Vitality
- Toughness (damage absorbed)
- Ethereality
- Matter (health)